I'm sitting here trying to decide what to do next. I know so far these tutorials have not done a lot of drawing. So far all they have done is create blank screens. The question in my mind is what type of drawing should I do. There is 3D and 2D. Both have their merits. There are a lot of 3D games out on the market and I believe they are the most popular. Still 2D games also have their audience as well. I want to write a tutorial that will appeal to the broadest audience possible. What I am thinking is doing an alternating format. 3D one day and then 2D another. 2D is an important aspect that should be considered when making games. A lot of games require text to written to the screen, especially my favorite, role-playing games.
Both systems also have their difficulties. That is why I started out just setting up Direct3D in the first 5 tutorials. Now I will start writing tutorials that render scenes and try to build incrementally on them. Like I mentioned yesterday I will try and write two different tutorials. One for those who haven't done the previous tutorials and one that will start off where the last one had left off.
So stay tuned for the first 3D tutorial. It should be posted soon, maybe even today.
Friday, March 20, 2009
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment